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Mac version
06-24-2017, 01:48 AM (This post was last modified: 06-24-2017 01:48 AM by Dennis.)
Post: #11
RE: Mac version
Where did you find differences? I compared all .3do files with mines, and I could find a difference only in 76ball.3do, and that was, because the object has a different colour. So the MAC track runs in my DOS game.

What if the difference is in indycar.exe? Maybe it has a compiler, that can read the DOS files and interpretes them right for the MAC. And probably the new tracks have something special, which the compiler can't handle? They are the result of a conversion from N3, maybe there's the problem.
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06-25-2017, 05:26 AM
Post: #12
RE: Mac version
Hmmm maybe it was just the DOS files only then. I checked the files of the original 1.0.0 version. I have no idea which values were different as I do not have any editing tools installed at the moment, but it happened in every .3do and in some of the .mip files I checked too.

Anyway, you could very well be right in your ideas about the differences coming from the N99/N3 conversion. Although I guess I would also expect some file size differences, and those are identical indeed.

Some more research should probably be done, but I do not really have the time or energy for that at the moment because of things. Maybe some more qualified people than myself on this forum can put in their 2 cents worth Smiley
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06-25-2017, 06:31 AM
Post: #13
RE: Mac version
I compared the .mip files too, and there was only one difference in 65.mip. So it's strange, why are your files different.
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06-25-2017, 04:37 PM
Post: #14
RE: Mac version
I have no idea what's wrong. But I did download this ICR2 version from some 3rd party website and did not even get it to work yet on my recently acquired old Win98SE desktop yet, so who knows. Virus? :-D

But then this particular error is on my end and what you were saying before is most likely the case. So then we would need to find out what exactly is in the N3 converted .3do files that the Mac version does not like. Or, maybe we could try to run all the .3do files through one of the .3do converter tools to see if the Mac version will then accept then?
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06-25-2017, 04:53 PM (This post was last modified: 06-25-2017 06:36 PM by Dennis.)
Post: #15
RE: Mac version
Do we have an ICR2->N3 converter? Then we could try to convert an original track to N3 and then back to check the difference.

My first ICR2 version was also a strange one at the end of th 90s. Long Beach and Nazareth didn't load, Cleveland and Laguna Seca made the game crash at a defined point of the track, Detoit too, except if I switched off all objects. It had a pit speed limit of 55mph except Michigan.

Update: I loaded camper.3do into 3doEd, I didn't change anything, just clicked on Update 3DO File and 3 bytes changed in the file.
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06-26-2017, 01:16 AM
Post: #16
RE: Mac version
(06-25-2017 04:37 PM)Tjerk Wrote:  I have no idea what's wrong. But I did download this ICR2 version from some 3rd party website and did not even get it to work yet on my recently acquired old Win98SE desktop yet, so who knows. Virus? :-D

I could zip up a copy of my CD for you if you'd like.
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