Nashville Street Circuit (WIP thread)
(07-29-2021, 04:09 PM)checkpoint10 Wrote: I don't know if we ever got to the bottom of why we have that issue in qualifying. I was hoping it was because of some problem with an LP file and maybe it would be resolved once we spend more time with them.

If we have to, I suppose we can create a 2nd SG file that creates an extra track surface only for the .TRK file. We can then keep the first SG file which we use to generate the 3D/3DO.

I think that all of this stuff is teaching us so much and every time we have a problem it helps push us forward so we do even better next time. Look at how you've progressed with Las Vegas, then Rio, Nashville and now Detroit.... doesn't Las Vegas seem like childs-play to you now?

I figured out some new things with the LPs when I did Tamiami and Sanair... now just this week I made some LPs with edit45 and trafo20 for Pavel's Portland and I think they are the best LPs I have ever made. The racing I did at Portland in my 85 season the other day was really some of the best ICR2 fun I ever had. I spent the whole race struggling. I was stuck behind Scott Brayton's rear wing literally for 10-15 laps because I just couldn't get by.. the LPs came out so good it was like I was literally racing against myself. Finally I had to do a "geronimo" braking move into turn-1 and I was able to keep him behind me.

What I really need to do is to take the time to learn your new rpy->txt tool so I can make good LPs for Nashville so we can really understand if our theories about this crash are correct. I like to think it would really streamline my LP process. When I did portland the other day I took 32 laps of replay and of the 32 at least probably half of the data from Trafo was garbage. That left me with probably a dozen good laps to extract speed and position from. Once I got good speed and position- I applied the dennis formula to them and then took the average of the result of the dennis-corrected dozen laps. When I graphed this "average"- you could see it was not correct even with the dennis formula applied, for example exiting the festival chicane you go through a right hand kink completely wide open and you could see the velocity was skewed up while the car was traveling through the corner (it should look like smooth acceleration on a straight-away).

When I modify the speed data in edit45 I spam the hell out of it with the "fill with curve" command.

I loaded the "average" file as race.lp into edit45 and started smoothing things out and correcting speeds manually. After I knew the corning speeds were right I verified 1 CC drove correctly by turning opponents to "1" in the options. I then used my excel formula's to get good pass1 and pass2 files by a formula to get me positions and speeds.

I don't know how many of you guys are playing the game with my LPs but personally for me I am really excited about how difficult and challenging the racing is when the LPs are just perfect. I know Jake commented in his sanair video about how the CCs have trouble navigating eachother and I am doing my best with that. I think they do a better job on road circuits, but Sanair is a really tough track to pass on regardless I think.

This is my new way to do LPs. Even LPs I did in say, 2019 seem really crappy to me now with what I've learned lately. I need to do this for Nashville but I need to use your tool because we can't get good data with trafo. Does your tool allow the extraction of several laps of data from a long replay? (Can I drive for say 10 laps and get 10 text files from one command?)
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(01-28-2022, 06:09 AM)samsepi0l Wrote: I think that all of this stuff is teaching us so much and every time we have a problem it helps push us forward so we do even better next time. Look at how you've progressed with Las Vegas, then Rio, Nashville and now Detroit.... doesn't Las Vegas seem like childs-play to you now?
It's so cool to see the progression! I would say the same for you, just going back to the beginning of the Track Editing thread you were just hoping someday you might be able to create tracks, and here you are now with fully-realized tracks like Tamiami and Sanair.

(01-28-2022, 06:09 AM)samsepi0l Wrote: This is my new way to do LPs. Even LPs I did in say, 2019 seem really crappy to me now with what I've learned lately. I need to do this for Nashville but I need to use your tool because we can't get good data with trafo. Does your tool allow the extraction of several laps of data from a long replay? (Can I drive for say 10 laps and get 10 text files from one command?)
There were so many iterations of that tool and it's been a while, but I think one of the parameters is to tell the tool which lap of the replay to extract. Once you are starting work on LPs again, let me know and we can work on making the tool do what you need it to.
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Checkpoint10- your PMPs for the trees at Nashville are so nice. Denver uses the Nashville Sunny.pcx. Can I use your trees? Right now I am using the "placeholder" trees but I mostly need 3 sizes of trees. How many different trees do you have for Nashville?
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(07-14-2022, 06:18 PM)samsepi0l Wrote: Checkpoint10- your PMPs for the trees at Nashville are so nice.  Denver uses the Nashville Sunny.pcx.  Can I use your trees?  Right now I am using the "placeholder" trees but I mostly need 3 sizes of trees.  How many different trees do you have for Nashville?

Sure, go ahead and use whatever you like from Nashville! I can’t remember exactly how many trees are there but should be enough to keep things interesting.
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There have been some changes announced to the Nashville track.
So you can make a 2021 and 2022 version now Grin3

https://www.motorsport.com/indycar/news/.../10348798/
IIRS Driver Champion (2005-2007, 2010-2014)
IIRS Team Champion (2004-2014)
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(08-05-2022, 09:03 PM)Wolf_pd Wrote: There have been some changes announced to the Nashville track.
So you can make a 2021 and 2022 version now Grin3

https://www.motorsport.com/indycar/news/.../10348798/

It's a good thing the only changes are to the track width which can be done in SFE. No updates needed to the centerline.
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Nifty Fifty-Two on Twitter ran a race at Nashville! Long video here:



Pleasantly surprised that the rough AI still seemed fun and challenging to race against. And no game breaking bug over 68 laps.
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Those new pitlanes Indycar comes up with are really not a problem in ICR2..... The next one for Nashville going through the carpark of Nissan Stadium
IIRS Driver Champion (2005-2007, 2010-2014)
IIRS Team Champion (2004-2014)
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(08-13-2023, 07:27 PM)Wolf_pd Wrote: Those new pitlanes Indycar comes up with are really not a problem in ICR2..... The next one for Nashville going through the carpark of Nissan Stadium

Yeah IndyCar is getting creative with their new pit lanes… Detroit was okay, we could actually make that in ICR2 using PIT and PIT2 but that new one at Nashville… don’t think we can make that in ICR2, probably best just to make it curve around the hairpin.
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I started working on this. Nothing crazy here with the build - reverting to the normal way of handling the bridge. Just a "fun" project that uses most of the assets I already had from the previous track. 



Picture of the 3D model showing the in-game layout.

[Image: attachment.php?aid=2236]

I'm thinking if I were to revise the original Nashville layout, I might make a version without any of the fancy stuff to make a realistic layout so that it can be fully functional with qualifying and without the disappearing cars in certain sections.


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