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Hi Pavel
Thanks a lot for the Cleveland track. Feels like the real one, I think and I find the LP's very good aswell. I see you've done the LP's for LB, but I haven't tried them yet.
If you've got some spare time, what about the LP's for Mosport. I think it would be nice to have better AI's there.
Thanks again for the fantastic work and hopefully you keep going with your projects
Tom
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thanks for this great track! I just put a new sky and asphalt texture in with Horizons, and now it's beautiful. Thanks for working on an accurate version of Cleveland for us, keep up the great work!
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The track's real good and the AI as well. It would be nice to have the pit wall gone in the chicane before the front straight though. I've seen Tracy blast right into the grass there. Also, I can't figure out how to keep from speeding in the pits. Any hints with that. I better look at the read me again but will leave this Post also. Thanks.
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To avoid sppediong in pit lane, use the " Alt B" button combo. It will turn on your brakes. Do so just before entering any pit lane.
Keep Honking..............................
I'M Still Reloading........................
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Hi,
I have updated Cleveland track. I have made bills on the walls and better AI. Download at first post.
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Great Job! I used to hate that track and now I like it! Love the new cams.[/php]
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07-24-2009, 01:50 PM
(This post was last modified: 07-24-2009, 02:32 PM by racelike.)
well, I shouldn't have spent so much time away!
thanks for the great work during the years, I love this track a lot!
Do you remember the cart precision racing from microsoft? do you realize they made a terrible mistake with this track in that game?
I'll test it right now!
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thank you, thank you, thank you!
it's great!!!
I already spun in the first corner and also in the last one trying to be faster, which in the original track is impossible to go fast haha!!!!!