Phoenix International Raceway
#1
Hi,
This is new Phoenix Raceway for ICR2. I think it's more accurate than the original or n2/n99 versions.
Original ICR2 Phoenix is based on Nazreth track, so it has wrong shape. Phoenix from N2/N99 has length of 1,066 miles and has very wide corners. So I has made my own version of Phoenix raceway wich is based on N2 version of the track.

Edit: New version of Phoenix also include track with blue walls and new grandstands in the first turn. This grandstand was taken from N3 Arizona track that can be find on Mistycreek page. So all credits for this track creator.

I also have updated AI.

Have fun.
Thanks.


Attached Files
.rar   PHOENIX_p1.rar (Size: 1,020.18 KB / Downloads: 406)
.rar   PHOENIX_p2.rar (Size: 1.18 MB / Downloads: 416)
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#2
nice work !!
Keep Honking..............................

I'M Still Reloading........................
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#3
Pavel has done it once again! Good job!
!HHHAAAAAAAEEEEEY REVO EMAG
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#4
Updated Phoenix is availible at the first post.
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#5
Pavel, you are spoiling us with these incredible updates.

In many of the default tracks the AI had difficulties passing each other, wich usually led to long traffic jams when the faster cars approached lapped traffic.

I just watched Pruett and Boesel, from the original Cars95 carset, duke it on your new Phoenix. They had no problems passing each other and slower cars.

Just beautiful.
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#6
Yes, I know about those problems with AI. But I think it's not problem with lp files. It can be a problem with drivers2.txt AI cornering value. For slower cars this value must be set near 250 350, for faster cars - 400 550 (like in default CARS95 carset).
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